Lip syncs (including edits) created in Character Animator can be copied and pasted into After Effects. Mouth shapes match more accurately to corresponding sounds with the new lip-sync algorithm.Waveform displays give you a visual method for aligning audio, and you have roundtrip support with Adobe Audition.New Physics behaviors include Collide, which enables your puppet to run into and bounce against environmental elements or another puppet. Fader lets you hide or show specific parts of your puppet. Trigger a specific layer in a puppet or group with Layer Picker.New behaviors: Physics, Layer Picker, and Fader Control the amount of smoothing and how long to hold each pose. A new pose-to-pose option smooths out the transitions between your character’s poses for a hand-animated look.And a new snap eye gaze feature gives you more control of pupil movement. Added rotation and movement to eyebrows give you more expressive characters, from worried to angry to surprised and more.And it’s saved with your character and can be shared with others. It automatically generates button designs from your artwork. It displays triggers and puppet properties as buttons and sliders - you don’t have to remember a key command to trigger movements or swap layers. The new Controls panel makes performing easier and more visual. Toggle triggers on and off or create swap sets to quickly change hand position or cycle between outfits. The new Triggers panel gives you one place for all your triggers and an easy, intuitive way to move your characters. Show, hide, swap, or cycle through different parts of your puppet with your keyboard or MIDI device.
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